Combat System
Modular melee combat with four-hit combos, blocking and parries, directional dashes, knockback and ragdoll reactions.
Roblox Luau Developer
Developing gameplay systems, custom mechanics, and responsive interfaces in Roblox Studio. Clean code, smooth feel, and reliable performance.
Real systems and mechanics built in Roblox Studio
Modular melee combat with four-hit combos, blocking and parries, directional dashes, knockback and ragdoll reactions.
Flight controller with hovering, boost and supersonic modes, responsive camera motion, energy trails and server-side movement limits.
Interactive snow with deformable footprints, wind-driven snowfall, gradual surface recovery and adaptive detail for desktop and mobile.
Core systems, gameplay mechanics, and technical workflow in Roblox Studio
Custom combat engines, fluid flight, hitbox detection, camera scripting, and responsive character controls.
Clean ModuleScripts, metatables, and state machines. Structured so any developer on the team can read and maintain it.
Never trust the client. Server-side validation on every remote, physics sanity checks, and anti-exploit protections.
Lifecycle management with Maids/Janitors, event cleanup, and keeping memory usage low for stable 60 FPS on mobile and PC.
Direct communication and project scoping